The tradition of research on games and game culture has been around for a long time. Digital technologies and media promote the development of videogames,and game studies in the digital age have become a specific research field,where a large number of game scholars have already emerged. Game studies abroad generally have been divided into three genres: firstly,to explore the relationship between videogames and social reality through content and narrative analysis. Secondly,to rationally outline situations of the gamification of the real life through theoretical analysis and case study. Thirdly,to analyze the identity of videogame players through surveys and interviews. If we learn from the achievements of the game studies mentioned above and combine the theories with the status quo of videogames field in China,the game studies in China will have a strong potential in development.